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Winners of 2016 NSS Space Settlement Student Art Contest Announced

Friday, April 8th, 2016

Space Settlement Student Art Contest Grand Prize Winner
Space Settlement Student Art Contest Grand Prize Winner
Pioneers of the Cosmos by Adrianna Allen

The National Space Society has announced the winners of its 2016 NSS Space Settlement Student Art Contest. As one of the contest’s art judges, it was once again an interesting experience. While I did not write about my experiences judging last year’s contest, I did write about Judging the 2014 NSS Space Settlement Student Art Contest. As an art contest for students, entries were received from grade levels 5 through college with the vast majority of entries being submitted by non-U.S. students.

A number of entries were disqualified for failing to meet the contest’s few but clearly stated criteria. Unfortunately some of the art disqualified was pretty good. Even worse, there were a few submissions of plagiarized work. For example, taking an existing work of space art and running an edges filter on it does not give an "artist" the right to call it their own art. Worse yet is lying about the process and claiming it to be a drawing by hand.

Aside: As a digital artist who enjoys writing his own image processing and digital art software, one of the self-challenges I used to do quite regularly was analyzing digital art and attempting to figure out exactly how it was created and what software was used. This process helped me to develop my own programs and to have a better feel for the overall digital art creation process.

The judging of the art consisted of two stages. In the first stage, I, Lynne Zielinski (contest manager), and David Brandt-Erichsen (fellow judge) went through the art eliminating those entries that clearly failed to meet the stated criteria regarding size, subject, and content. Once this was done, I created a browsable version of initially valid submissions and distributed that package to the panel of judges (there were six of us judging the art). We had a total of 125 entries to judge with a remarkable 66 coming from 5th graders, the largest grade submission category by far. In contrast, there were only 2 submissions from 6th graders.

It was two weeks ago that all contest judges had a web conference to judge all the accepted entries. It was quite the marathon session with some of the art submitted generating significant discussion. The structure of the art contest’s rules provided us with complete latitude when it came to selecting winning art entries. In fact, we judges were not required to select any entries as winners if we decided that all were of sub-standard quality. Fortunately that was not the case. It was at this stage that we looked more seriously at whether or not the submitted art fully met our subject and content criteria. Unfortunately a large number did not. The most common shortcoming was the failure to show any people in the artwork – as showing people living and working in space was a central theme to the contest.

The easiest part of the entire process was selecting the art to be awarded the Grand Prize. We judges immediately and unanimously chose Pioneers of the Cosmos, a digital painting submitted by Adrianna Allen, as the Grand Prize winner. Adrianna attends Kendall College of Art and Design in Grand Rapids, MI.

The judges awarded one First Prize for the submission Space Aviary by Vindya Malla, an 11th grader from India.

There were also three Honorable Mentions awarded. A very well done work of 3D digital art was the piece Micro-Gravity Lunar Orbit Research Center Apollo submitted by Hidayat Saad, a college student from Malaysia. Frankly I thought this artwork to be deserving of a First Prize. The second Honorable Mention went to The Martians submitted by Pranab Kumar Padhi, a 12th grader from India. The artwork depicts a settlement on Mars. What most sold this artwork to the judges was a table of people in the foreground having a meeting. The third and final Honorable Mention went to Shuttle Transport Station (shown below) submitted by Anushka Hebbar, a 9th grader from India. Given Anushka’s wonderful depiction of an O’Neill Colony, this was my second favorite submission to the contest and I thought it should have been awarded a First Prize. So Anushka Hebbar: consider this my personal congratulations to you for your wonderful submission.

Space art contest honorable mention - Shuttle Transport Station
Space art contest honorable mention – Shuttle Transport Station by Anushka Hebbar

A gallery of the winning art and the art submissions that met all the contest’s criteria is now online at Gallery for NSS Roadmap to Space Settlement International Student Art Contest 2016. Enjoy.

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Space Settlement Student Art Contest

Wednesday, March 2nd, 2016

Earth and Moon Digital Art Wallpaper
Earth and Moon Digital Artwork

Once again I’ve been asked to be an art judge for the National Space Society’s Roadmap to Space Settlement International Student Art Contest with this year’s theme being People Living and Working in Space Settlements. The objective for the student artists is the creation of realistic illustrations of some aspect of what life would be like in a space settlement – whether it be on the Moon, Mars, an asteroid, or in free space. The artwork must include at least one person and a view or perspective that clearly establishes the setting for the space settlement. This means interior-only views are out – unless it includes a grand window view of the world outside. The "realistic" includes not only scientific and engineering realism, but also representational realism, aka photorealistic.

I find judging these art contests to be a rewarding, yet challenging, adventure. What is particularly challenging is the back and forth between individual judges over the pros and cons of the individual artworks submitted. Picking winners can be difficult in a crowded field of submissions. FYI, the grand prize winner of last year’s contest was an artwork titled Lunar Outpost Construction by Hidayat Saad of Malaysia.

In order to enter the contest, the artist must be a full-time student between the ages of 13 and 25. Artists not yet 18 years old must have parental permission to participate in the art contest. And it goes without saying that the artwork must be the original work of the artist (yes the contest has received a few entries over the years that were plagiarized works).

The contest will have one Grand Prize winner and up to twelve First Prize winners based on student grade level. There may also be Honorable Mention prizes award. I must point out that if no entries are judged to be suitable, then no prizes will be awarded.

Two of the prizes that will be awarded to the Grand Prize winner are having their art published on the cover of Ad Astra magazine, the official magazine of the National Space Society, and complimentary registration to the 2016 International Space Development Conference in San Juan, Puerto Rico (does not include trip expenses) The deadline for submitting art to the contest is March 16, 2016. For complete details, visit Roadmap to Space Settlement 2016 International Student Art Contest.

The Earth and Moon Illustration

The art I used to illustrate this post is The Earth and Moon, which is a generative artwork I recently completed. I cropped out most of the Earth in order to use this art as a masthead for the post so I’ve included the uncropped version below. I have also made this artwork available for purchase at Redbubble and CRATED.

Earth and Moon Generative Space Art on Redbubble
Earth and Moon Generative Space Art on CRATED

Earth and Moon Generative Digital Painting by Jim Plaxco
Earth and Moon Generative Digital Painting

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NSS 2015 International Student Art Contest

Monday, February 23rd, 2015

Dustfall on Mars space art
Dustfall on Mars space art

The National Space Society is holding a student space art contest which is free to enter and is open to students aged 13-25 years old world-wide. The theme for this art contest is life in a space settlement. Submissions to the contest are to focus on the daily activities of living and working in a space settlement located somewhere in the solar system. A key rule for art being submitted to the contest is that it has to be a realistic depiction of human activities. That means no aliens, no faster-than-light UFOs, and no other violations of science. The contest is particularly interested in photo-realistic submissions.

The contest’s Grand Prize winner will have their artwork published on the cover of Ad Astra magazine as well as receiving a complimentary membership in the National Space Society and complimentary registration to the 2015 International Space Development Conference being held in Toronto, Canada.

In addition to the Grand Prize, First Prizes and Honorable Mentions may also be awarded depending on the artistic merit of the submitted entries. I must point out that the contest does contain a provision that if none of the art submitted adequately meets contest standards, then no prizes shall be awarded – which is reasonable given that unlike most other art contests there is no fee charged to submit art for this contest.

For my part, I will again be serving as one of the art judges for the contest. Here are some tips from me for students submitting art. First, if your artwork is set inside a space settlement then have a window in the scene so that the viewer can identify where in the solar system your settlement is. Second, since the art is to depict settlement life, make sure to have a person somewhere in your artwork. Third, if the subject of your art is an astronaut exploring or working on the surface of the Moon, Mars, or an asteroid, then make sure that you have some sort of habitat somewhere in your scene. For example, an astronaut exploring the surface of an asteroid with a settlement in the distance, either on the surface of the asteroid or in orbit above it. Lastly, be sure to get your science right. In one space art contest I judged, the artist had an astronaut in a spacesuit on the surface of the Moon standing next to a pool of water. No matter how good your art is, if you do something like that your art will not be a winning entry.

Submissions to this art contest are due by March 16. Students who are under age 18 must have their parents permission in order to participate.

Art Contest Reference Links

The Illustration

To illustrate this post I used some of my own space art. Dustfall on Mars is a piece I was commissioned to create for presentation to Mars Society President Robert Zubrin on his 65th birthday. Unlike much of my art, this piece is a straight forward example of painting digitally. The version shown here has been cropped.

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Enterprise Orbiter Design Contest

Thursday, October 30th, 2014

Space Shuttle Enterprise art
Space Shuttle Enterprise

This is the Starship Enterprise. No it’s not – although it is an Enterprise. It is in fact a representation I created of the very first Space Shuttle. Formally designated NASA Orbiter Vehicle OV-101, this Enterprise “space” shuttle is unique in that it never made it to space.

More recently another Enterprise has been in the news. That is Virgin Galactic’s VSS Enterprise, the first of five planned suborbital spacecraft that will be used to send tourists and experiment payloads on suborbital trips to space.

While the media tend to focus on the space tourism aspect of companies like Virgin Galactic and XCOR Aerospace, their suborbital vehicles will be important platforms for conducting experiments in a microgravity environment.

However, suborbital is not orbital. With luck, the first Enterprise to orbit the Earth will be the NSS Enterprise Orbiter – which will carry approximately 100 competitively selected student experiments into low Earth orbit.

But before the Enterprise can be built, it must first be designed. And that’s where you come in. As a feature of this very public program, the Enterprise in Space team is calling on artists, engineers, science fiction fans, students, and dreamers to come up with their own concept of what the NSS Enterprise Orbiter should look like! And for the winning designer there will there will be accolades and prizes.

Unfortunately I can’t enter the contest because on the evening of Oct. 28, 2014 I accepted an offer to manage the Orbiter Design Contest – an opportunity and honor I readily accepted.

But first for people not designing spacecraft – you can still support the Enterprise in Space project by donating to the EIS campaign – with a $20 donation getting your name onboard the NSS Enterprise Orbiter as a virtual crew member. For details see the Enterprise in Space Donation Page.

Now, if you are up to accepting the challenge of designing the look of the NSS Enterprise Orbiter, here are some tips for you.

First, do not design a spacecraft that looks like a spacecraft that is associated with a spacecraft from TV or film. It must be your own original design. When reading through the contest details you will see that it says “The orbiter must be a science fiction inspired spacecraft.” Personally I would not take this literally. What the EIS team is looking for is a spacecraft from your imagination – not a spacecraft that looks like the product of a government contracting process. By necessity NASA spacecraft are designed to fulfill a specific function and “artistic” is not a consideration. For this project, EIS wants the spacecraft designer to step outside the box of traditional, purely functional satellite/spacecraft design. The EIS team is looking for a design that is not just functional, but beautiful.

Second, because your orbiter has to accommodate an internal payload of experiments, your design should be mindful of the usable spatial volume it encloses. Your design should be somewhere between the extremes of a solid cube or sphere at one end of the spectrum (boring) and an overly-streamlined design that provides minimal internal volume at the other end of the spectrum. Note that whatever your design, it must be bilaterally symmetrical. So your challenge is to balance functional design with elegant, artistic design – hopefully capturing the best of both worlds.

Once manufactured, your orbiter will physically have as its maximum dimensions a length no longer than 8 feet, a width no wider than 8 feet, and a height no taller than 6 feet. So in creating your design, be mindful of the factors 8 by 8 by 6.

Now, if all goes according to plan, the NSS Enterprise Orbiter:

  • will be launched as a secondary payload on an expendable launch vehicle,
  • will remain in low Earth orbit for approximately seven days,
  • will be de-orbited and recovered,
  • will go on tour,
  • will retire as a museum exhibit.

So now is the time to either fire up your favorite graphics software or grab your drafting supplies and get to designing a spacecraft that is truly unique. The submission deadline is set for November 27, 2014. To make sure you fully understand the contest, please read the Enterprise In Space Design Contest Rules.

And don’t forget that bilateral symmetry!

Answers to Some Really Basic Questions

Can anyone enter?
Yes, but not me or other folks associated with the project. Oh – you do have to be at least 18.
Is there an entry fee for the contest?
No, there is no entry fee. It’s free!
What’s the deadline?
It’s coming up fast – November 27, 2014.
Who is sponsoring this contest?
The National Space Society.
Where can I find the contest rules?
At Enterprise In Space Design Contest Rules.
How do I actually enter the contest?
Via the EIS online contest submission form
What are the prizes?
For the grand prize: in addition to having the honor of designing the first Enterprise to make it all the way to orbit, you will get to be present at both the launch and at the official retrieval. You’ll also receive a complimentary registration at the 2015 International Space Development Conference being held in Toronto, Canada. And there’s more. Complete prize details for this and the 1st and 2nd prize winners are on the Orbiter Design Contest Rules page.

And may the force be with you! Oh wait – wrong universe. Sorry about that.

Per audacia ad astra. – Through boldness to the stars.

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A Pillar of Rock at Grand Canyon National Park

Wednesday, May 21st, 2014

Rock Pillar, Grand Canyon National Park, Arizona
Rock Pillar, Grand Canyon National Park, Arizona

Twenty20 (formerly Instacanvas) is a art and photography print-on-demand (POD) service that I joined earlier this year just to see about using it as a means of selling my mobile photography posted to Instagram. That didn’t last long. I rather quickly decided to start posting artwork and my DSLR photography to Instagram/Twenty20 – rather than photos taken with my smart phone’s camera.

One aspect of Twenty20 that has kept me adding new content is their challenges in which members are encouraged to submit images to theme-based contests. I most recently decided to submit a photograph to their Rock Formations Challenge and was quite pleased when I got an email from Twenty20 telling me that my contest submission was being featured on the Twenty20 home page. NOTE: My day in the sun has already come and gone but the Rock Formations Challenge is still underway.

It took some time for me to locate a photograph that emphasized a rock formation. Actually I have lots of photographs of rock formations but finding one that I wanted to submit was the challenge. I finally settled on a photograph of a pillar of rock photographed from the South Rim of Grand Canyon National Park in Arizona. Adding to the drama of the scene that day was the stormy weather – far more dramatic than clear blue sunny skies.

There are two interesting points I would like to make regarding this photograph. First, the photo I posted to the contest has a significant portion of the image cropped out. In part this was to satisfy Twenty20’s square aspect ratio requirements. The other consideration was cropping the image for composition purposes in order to emphasize the rock pillar.

The second and far more interesting point is that this photograph was never meant to stand alone. It was one in a series of bracketed exposure photographs to be used in the construction of an HDRI (High Dynamic Range Imaging) photograph. By bracketed I mean taking multiple photographs of the same scene varying only the exposure time. I take three or more photographs: one or more under-exposed, one correctly exposed, and one or more over-exposed. The over-exposed shot reveals details in the dark regions of the image while the under-exposed shot preserves details in the bright regions. Stacking and merging three separate photographs together produces an image rich in detail and color. In Photoshop the creation of an HDR image is most simply accomplished by selecting the individual images using Adobe Bridge and then using the Merge to HDR Photoshop tool option.

Three Full Frame Exposures for Rock Pillar Grand Canyon
Three Full Frame Exposures for Rock Pillar Grand Canyon

It was the HDR version that I was going to submit to the contest. However in looking at each of the three individual exposures as photographs in their own right, I was struck by the mood created by the underexposed photograph. I happened to open up the Photoshop channels palette to check out each individual RGB channel. Individual channels are gray scale images and it was seeing the photograph in black and white that led me to desaturate the photo. To my surprise I found the black and white version much more appealing than the color version. And that is how I came to submit an underexposed black and white photograph – rather than an HDR photograph – to the contest.

With respect to the image cropping, you can compare the cropped version of Rock Pillar Grand Canyon at Twenty20.com with the uncropped version of Rock Pillar Grand Canyon at Artflakes.com

The moral to this story is to keep your options, your eyes, and your mind open when it comes to the creative aspects of art and photography. Make it a point to explore and consider alternatives. Your work will be the better for it.

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Roadmap to Space Settlement 2014 International Student Art Contest

Monday, December 9th, 2013

Space Colony at L5 Lagrange Point painting by Rick Guidice
Space Colony at L5 Lagrange Point painting by Rick Guidice

The National Space Society (NSS) has announced its Roadmap to Space Settlement 2014 International Student Art Contest. The objective of this art contest is to get students creating space art that can be used to illustrate Milestones to Space Settlement: An NSS Roadmap, a strategic space development planning document that was created to clearly illustrate a path forward in the quest to create a spacefaring civilization.

The artistic theme for this contest is the realistic depiction of either an asteroid settlement or a space settlement that is under construction. With respect to asteroid settlements, asteroids are potentially valuable resources due to their composition. The presence of natural resources combined with a low gravity environment makes them an ideal location for mining operations. Unfortunately there has been very little asteroid settlement art created to date.

While there is an abundance of space art depicting space settlements, there is a scarcity of art that shows these settlements in the process of being built – hence the art category for the construction of space settlements.

The requirement that the art must be a realistic depiction of either an asteroid settlement or a space settlement under construction will hopefully lead the student artists to first do some basic research on the subject.

The art contest is open to full-time students aged 12 to 25 world-wide. Art must be submitted by March 16, 2014 with the winners announced by April 1, 2014. In terms of prizes, there will be one Grand Prize and up to 12 First Prizes awarded on a school grade level basis. There is also an opportunity for some artwork to be awarded an Honorable Mention. Details for the prizes for the art contest’s winners is detailed on the contest web site (listed below).

My Role as Art Judge

As one of the judges for the art contest, I will be paying attention to the aesthetics of the compositions. But artistic aesthetics will take a back seat to realism. It will be obvious which artists researched the subject and which artists did not. One suggestion I have for student artists entering the contest is to seek out a science teacher for advice on the science and engineering of living and working in space.

Art Contest Links and Reference Links

Contest Links

Research Resource Links

In closing I want to wish all students entering the contest the best of luck and do urge you to research the subject of your painting (digital or otherwise). Approach your art project as though you were an engineer or an architect out to create a real working space settlement. Do that and you will greatly improve your chances of being a winner in the contest.

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